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IConnect::SetEntities
Description
This method allows you to set the components' entities used to define the connect operation between these components. Entities may be points, edges, faces, planes, axes or UCS's. If one of the entities is a UCS, a second must also be a UCS.
Syntax
SetEntities( FirstEntity, SecondEntity );
Input: (ICimEntity) FirstEntity | An entity from the first connected object. |
Input: (ICimEntity) SecondEntity | An entity from the second connected object. |
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