IGeomServices::GetPiercingPoints

Description

This method allows you to get the pierce points on selected faces by input base point and direction.

Syntax

Points = GetPiercingPoints ( iDirection, iBasePositin, iEntList );


Input: (Variant) iDirection

Coordinates (x,y,z) of the direction vector

Input: (Variant) iBasePositin

Coordinates (x,y,z) of the base point

Input: (ICimEntityList) iEntList

Set of faces or objects to be Hit.

Return: (Variant) Points

Variant that contains double type array of 3D points coordinates.

Note

Some functionality may be dependent on the product package. Contact your Reseller if you require a license.