IConnect::SetEntities

Description

This method allows you to set the components' entities used to define the connect operation between these components. Entities may be points, edges, faces, planes, axes or UCS's. If one of the entities is a UCS, a second must also be a UCS.

Syntax

SetEntities( FirstEntitySecondEntity );

Input: (ICimEntity) FirstEntity An entity from the first connected object.
Input: (ICimEntity) SecondEntity An entity from the second connected object.

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