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Global Render Mode
Access: Open this function from one of the following locations:
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Select the View > Render Mode section from the menu bar. Select the required function.
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Select one of the following Render Mode dropdown buttons from the Visibility Floating Toolbar
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. The last used render mode button is displayed.
Set the transparency globally for all objects and faces.
The following global render modes may be applied:
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Wireframe |
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Hidden Lines |
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Partially Hidden Lines |
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Shaded |
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Mixed (more than one render mode can be applied to an entity) |
The default is Mixed. See the examples below.
Interaction
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Select the appropriate Global RenderGlobal Render mode.
One of the following Global Render mode icons will appear on the top row of the toolbar:
. The last used render mode button is displayed.
The current state of the toggle (or the button selected from the dropdown list) is applied globally. Re-toggling (or re-selecting) applies the next state.
Note: When a Local Render Mode has been defined, the Global Render Mode status is changed to Mixed.
Examples of Global Render mode settings
Render Mode |
Button |
Menu Command |
Examples |
Wireframe |
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View > |
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Hidden Lines |
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View > |
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Partially Hidden Lines |
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View > |
Note: The examples above show that you can change the color of visible and hidden edges in Wireframe mode, enabling you to identify the colors more easily when the specific colors are unclear. |
Shaded |
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View > |
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Mixed This enables you to define a local render mode for faces/objects. |
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View > |
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