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Access: Open this function from one of the following locations:
Access: Open this function from the following location:
Select Die Design > Springback > Springback Deform from the menu bar.
Select Springback > Springback Deform from the following Die Design Guide: Die Process Design Guide (Forming).
Select Solid > Warp > Advanced Warping from the menu bar.
Note: The Springback Deform function is also available to users who do not require the Die application. In this case, it is called Advanced Warping and is nearly identical to the Springback Deform function (with the exception of some parameter names).
Advanced Warping Note: The availability of this function is license dependent; contact your Reseller for the appropriate license.
Often, sheet metal parts require over-bending to compensate for elasticity of the metal. Using a combination of professional experience and Finite Element Analysis (FEA) tools, you can determine the required over-bending extent, enabling you to model the forming shape as necessary.
This function uses springback data to compensate for springback during the tool development phase, to reduce expensive and time-consuming tryouts. This springback data is created either by a Finite Element application (by measuring after completing a test operation) or by using your die maker experience.
An example of this process is
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A source constraint is picked. An identifying label is displayed. |
A target constraint is picked. |
Springback parameters: |
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Advanced Warping parameters: |
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Notes
The source and target constraints can only be of the same type. This means that if a point is picked as a source constraint, the target can only be a point, etc.
If a source constraint is deleted, then its corresponding target constraint is also deleted and the remaining source/target pair numbers are adjusted accordingly.
If a target constraint is deleted, then its corresponding source constraint is giving the last number and you are prompted to pick a new target for this source.
If a wire constraint is picked, it must be smooth.
The following parameters are displayed:
Punch Direction - Z |
This is a toggle option that enables you to define the punch direction: Punch Direction - Z / Punch Direction - User-Defined.
Note: In the Advanced Warping function, the Punch Direction parameters are renamed as Main Warping Direction, as shown below:
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Keep Target |
This option is displayed once a target constraint had been picked.
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Remove Original |
This is a toggle option that enables you to either keep or remove the original object when deforming from the source to the target constraints: Remove Original / Keep Original. |
Define offset constraints.
Pick points on the object and set the offset value and side. These offsets define the movement constraints of the points.
When a point is picked, a label is attached to it displaying the offset value. In addition, the offset point (offset from the picked point) is displayed according to the offset value and flip button direction. This offset point represents the target constraint.
The offset value is in the direction normal to the face at the picked point. If the picked point is on a sharp edge, the offset is in the direction between the normals of the two faces.
If an offset value greater than 0 is entered, a flip button (/
) is displayed enabling you to flip the offset to the other side of the picked point, as shown below:
For an offset > 0, the offset point is displayed in blue at the offset distance from the picked point and according to the flip button "direction". |
When the flip button is toggled, the offset point is displayed at the offset distance on the other side of the picked point. (In this example the point is displayed in white for clarity). |
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Pick a point on the wire.
When the point is picked, a label is attached to it displaying the offset value. |
For an offset > 0, a constant offset wire is displayed at the offset distance from the picked point and according to the flip button "direction". This offset wire represents the target constraint. |
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As in the previous optional step, if an offset value greater than 0 is entered, a flip button (/
) is displayed enabling you to flip the offset wire to the other side of the selected wire.
At this stage, you can either pick additional points on the selected wire or add a new constraint. If you pick additional points on the current constraint (wire), the offset wire will be displayed according to the offset value entered at the picked points, as shown below:
To delete a point, pick the X on the appropriate offset value label.
To add a new constraint, click the Add New Constraint button (this button is available once a constraint is defined). The following interaction is then displayed:
This means that the first constraint has been defined and that the currently active constraint is #2 (the green highlight denotes the currently active constraint). The subsequent interaction is as described for the Constraint #1.
Notes
To edit a constraint, select the required # box (Constraint #1, #2, etc.). Once a constraint has been selected it is highlighted in green and may be edited.
For example:
To delete a constraint, click the X button adjacent to the constraint # box.
None |
This is a toggle option None / By Table.
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