Design

Motion Analysis

Work With Motions Without Collision - Step 3

  1. Drag the motion until it is 4 sec long. Note that this is a real applied motion. (An engine will cause the movable side to move in the downwards direction.)

  2. Apply motion to the ejection system. Use the same parameters as used for the movable side.

    The movable side will move downwards if we calculate the real analysis as a result of its constraints to the ejection system's motion. Therefore, the movable motion is not real, and we will later define it as a motion to be ignored in collision mode.

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