Add Wedge : Local Wedge

Access: Open this function from one of the following locations:

Add a wedge to a solid object to lock it in position. A cutting object can also be selected.

The Add Wedge function enables the creation of a wedge on a selected face of an object. You can create different wedge types, either applying custom shapes (box, circle, enclosing polygon, etc.) or manually defining a wedge’s placement along individual edges. In addition, a cutting object with optimized geometry can be defined for the wedge. See Insert Tools for an introduction to inserts.

For the other steps of this function, see Add Wedge: Options and Results.

Required Step 2

  1. Set the local wedge parameters.

    Global

    This is a toggle option, Global / Local, which enables you to define where the wedge is to be added:

    Global

    Add the wedge globally around the face selected in step 1.
    Example:Example:

    This is the default option. See Global Wedge for parameter descriptions of this option.

    Local

    Add the wedge locally to an edge of the face selected in step 1.
    Example:Example:

    See Local Parameters for descriptions of this option.

     

Local Parameters

  1. Add the wedge locally to an edge of the face selected in step 1. Pick the edge(s) to which the wedge is to be added.

  2. A toggle option, Extend / Normal / Clamp Support, enables you to define the shape of the local wedge.
    The following parameters are displayed for the Local options:

    Extend:

    Normal:

    Clamp Support:

    Specific parameters are displayed for each of the toggle options; some of these are screen parameters. See the parameters below and also the option examples.

Some functionality may be dependent on the product package. Contact your Reseller if you require a license.