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Faces Menu: Create Faces Tools
This group of functions is used to create faces.
The following functions are available in this group:
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Create a fillet face tangent to three groups of smooth faces. |
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By default, this tool will close open gaps in a solid object, or create internal parting faces in the parting surface part by closing gaps on the work part faces. In addition, you can manually pick other internal loops to enable the function to build capping faces. |
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Create faces that close open gaps in a skin of stitched faces |
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Create one or more faces by driving sections over rails and/or spines. |
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Extend (unbend) parts along the draft angle of round faces. |
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Extend stitched adjacent simple faces to reach a reference geometry (closed sketch, closed 2D composite or planar face). This function enables you to extend adjacent planar, cylindrical or conic faces (belonging to the same object) or NURBs that can be simplified to these types) for creating Binder Faces. |
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Create a fillet that is tangent to a set of smooth faces and goes through a curve. |
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Create fillet faces between two (2) sets of smoothly connected faces. Each set may consist of one or more faces that may be trimmed or split as required. Sometimes it can be unneccessary to trim or split faces when performing a fillet operation, such as when one face will be needed later in separate face operations-The fillet operation provides that option. |
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Create a fillet corner face connecting three other fillet faces. |
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Create an approximate offset surface out of a complex skin surface. |
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Create a face by defining a mesh of curves/edges (sections and cross sections). |
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Create a face by revolving a curve/edge. |
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Create a surface that interpolates a series of sections with a guide curve. |
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Recreate a face according to defined constraints. |
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